Gravity
One of the fundamental forces of the universe, turning this power on your foes can very quickly end their resistance. It can also be used to enhance.
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Table of Contents
Crush Bend Float |
Crush
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Harness the area's gravity to crush an opponent's form.
Attribute: Willpower
Type: Attack Spell
Requirements: None
Duration: 100m
Action Points: 5 AP
Cool Down: 1 Round
Range: 15m
Rank 1
Crush - Make an Attack Spell test to see if the spell lands. If it does it inflicts 1d10+3 damage.
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Rank 2
Improved Cooldown - Reduce the Cooldown by 1 Round.
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Rank 3
Gravitational Shift - If the target is struck you may shift them 1m in any direction, but the damage is halved.
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Rank 4
(Level 5 and higher)
Attribute: Willpower
Type: Attack Spell
Requirements: None
Duration: 100m
Action Points: 5 AP
Cool Down: 1 Round
Range: 15m
Rank 1
Crush - Make an Attack Spell test to see if the spell lands. If it does it inflicts 1d10+3 damage.
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Rank 2
Improved Cooldown - Reduce the Cooldown by 1 Round.
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Rank 3
Gravitational Shift - If the target is struck you may shift them 1m in any direction, but the damage is halved.
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Rank 4
(Level 5 and higher)
Group Attraction - Double the AP cost to inflict an attack on targets up to the caster's Wisdom modifier.
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-- Or --
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Greater Distance - Increase the spell range to 30m.
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Rank 5
(Level 10 and higher)
(Level 10 and higher)
-- Or --
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Greater Forces - Increase damage by +3.
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Rank 6
(Level 15 or higher)
(Level 15 or higher)
Singularity - Add 1d10 to damage and increase the range and the effect increases to 1m around the initial target.
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-- Or --
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Bend
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Using their command of Gravity, the caster uses it to enforce their will.
Attribute: Willpower
Type: Overwhelm
Requirements: None
Duration: Upkeep
Action Points: 6AP
Cool Down: Upkeep + 2 rounds
Range: Self
Rank 1
Bend - The target and the caster make opposed Willpower tests. If the caster succeeds the weight of the target doubles, and they take a -1 to AP and Movement. The caster must spend 2AP a turn in upkeep.
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Rank 2
Easier Casting - Reduce the AP cost by 1.
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Rank 3
Reduced Cooldown - Reduce the cooldown of the talent by 1.
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Rank 4
(Level 5 and higher)
Attribute: Willpower
Type: Overwhelm
Requirements: None
Duration: Upkeep
Action Points: 6AP
Cool Down: Upkeep + 2 rounds
Range: Self
Rank 1
Bend - The target and the caster make opposed Willpower tests. If the caster succeeds the weight of the target doubles, and they take a -1 to AP and Movement. The caster must spend 2AP a turn in upkeep.
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Rank 2
Easier Casting - Reduce the AP cost by 1.
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Rank 3
Reduced Cooldown - Reduce the cooldown of the talent by 1.
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Rank 4
(Level 5 and higher)
Gravity Well - Increase the penalty for both movement and AP cost by 1.
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-- Or --
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Rank 5
(Level 10 and higher)
(Level 10 and higher)
Pure Mass - Add +2 AP to add one additional target to the spell.
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-- Or --
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Easier Casting - Reduce the AP cost by 1.
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Rank 6
(Level 15 or higher)
(Level 15 or higher)
Zero Point - Cut the targets AP by half and their movement is reduced to 1.
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-- Or --
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Float
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Float above the ground, or force another to.
Attribute: Willpower
Type: Support/Overwhelm
Requirements: None
Duration: Upkeep
Action Points: 7 AP + Upkeep
Cool Down: Upkeep + 2 rounds
Range: 30m
Rank 1
Float - The caster can make themselves float up to 1m off the ground, moving up to 5m or half their speed, whichever is lower.
Alternatively, another creature can be targeted. This creature cannot be one that has a Talent that increases its size. The target can make a Willpower test to resist the effect and has the same limits to movement.
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Rank 2
Easier Upkeep - Reduce the upkeep by 1.
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Rank 3
Greater Heights - Increase the distance the flyer can go up to 5m.
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Rank 4
(Level 5 and higher)
Attribute: Willpower
Type: Support/Overwhelm
Requirements: None
Duration: Upkeep
Action Points: 7 AP + Upkeep
Cool Down: Upkeep + 2 rounds
Range: 30m
Rank 1
Float - The caster can make themselves float up to 1m off the ground, moving up to 5m or half their speed, whichever is lower.
Alternatively, another creature can be targeted. This creature cannot be one that has a Talent that increases its size. The target can make a Willpower test to resist the effect and has the same limits to movement.
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Rank 2
Easier Upkeep - Reduce the upkeep by 1.
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Rank 3
Greater Heights - Increase the distance the flyer can go up to 5m.
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Rank 4
(Level 5 and higher)
Group Flight - Allow a number of others to use to Flight as well, up to your Casting modifier, but increase the Upkeep cost by 2 AP.
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-- Or --
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Raise Them Up - Add +2 AP to the cost to raise an additional target.
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Rank 5
(Level 10 and higher)
(Level 10 and higher)
Faster Flight - Move at twice normal speed.
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-- Or --
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Gravitational Forces - Apply the damage from your Crush talent to a Floated target for 3AP, or roll 1d10+1 if Crush is not taken.
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Rank 6
(Level 15 or higher)
(Level 15 or higher)
Aerial - Fly with no limit as to height.
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-- Or --
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Nexus of Forces - Reduce both Cooldown and Upkeep by 1. Add +1d10 additional damage to inflict if Gravitational Forces have been taken.
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