Shapeshifting
Animal Form
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Shift into the shape of an animal.
Attribute: Physical Prowess
Type: Transformation
Requirements: None
Duration: Upkeep
Action Points: 4 AP
Cool Down: 2 Rounds + Upkeep
Range: Self
Rank 1
Animal Form - Transform into an animal form. This form requires a 2 AP upkeep.
Upon taking this Talent an Animal Form should be chosen.
An Animal Form retains the character's normal stats, gaining the animal's usual abilities as though they were the animal companion, including it's armour and natural attacks.
In this form the character can't use there usual equipment or gear, or any talents usually associated with them, and can choose whether it all falls to the ground or merges with there form. They also cannot use Magic Talents, unable to form the correct words and gestures. They are mostly indistinguishable from a real animal, but may have unique or unusual markings chosen the first time they taken the talent.
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Rank 2
Nature's form - Add +5% to hit when in this form.
Rank 3
Easy Shifting - Reduce the AP penalty for upkeep by 1.
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Rank 4
Attribute: Physical Prowess
Type: Transformation
Requirements: None
Duration: Upkeep
Action Points: 4 AP
Cool Down: 2 Rounds + Upkeep
Range: Self
Rank 1
Animal Form - Transform into an animal form. This form requires a 2 AP upkeep.
Upon taking this Talent an Animal Form should be chosen.
An Animal Form retains the character's normal stats, gaining the animal's usual abilities as though they were the animal companion, including it's armour and natural attacks.
In this form the character can't use there usual equipment or gear, or any talents usually associated with them, and can choose whether it all falls to the ground or merges with there form. They also cannot use Magic Talents, unable to form the correct words and gestures. They are mostly indistinguishable from a real animal, but may have unique or unusual markings chosen the first time they taken the talent.
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Rank 2
Nature's form - Add +5% to hit when in this form.
Rank 3
Easy Shifting - Reduce the AP penalty for upkeep by 1.
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Rank 4
Natural Magic - The character can use Magic Talents while in Animal form.
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-- Or --
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Primal Enhancement - Gain an additional Animal Companion Ability that your animal form would qualify for.
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Rank 5
-- Or --
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Primal Enhancement - Gain an additional Animal Companion Ability that your animal form would qualify for.
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Rank 6
Dire Beast - When transforming you can instead of the normal animal form choose to become a paragon of it's kind, taking up an area 2m squared and increasing the reach of all natural weapons by 1m. This form deals and additional +3 damage.
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-- Or --
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Evolved Enhancement - Gain two additional Animal Companion Ability that your animal form would qualify for.
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War Form
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Assume a powerful alternative form.
Attribute: Physical Prowess
Type: Transformation
Requirements: None
Duration: Upkeep
Action Points: 3 AP
Cool Down: Upkeep + 3 rounds
Range: Self
Rank 1
War Form - Take on a potent War Form. This form requires 2 AP of Upkeep.
Upon taking this talent the War Form should be chosen, based on the chosen animal.
The Warform gains the Natural Attacks Talent in this form and counts as having the first rank of the Talent for the purposes of taking further Natural Attack talents. It also gains half the chosen animal's armour bonus.
Warforms are mostly humanoid, allowing them to use weapons and armour as normal.
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Rank 2
Easy Shifting - Reduce the AP penalty for upkeep by 1.
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Rank 3
Primal Enhancement - Gain an additional Animal Companion Ability that your animal form would qualify for.
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Rank 4
Attribute: Physical Prowess
Type: Transformation
Requirements: None
Duration: Upkeep
Action Points: 3 AP
Cool Down: Upkeep + 3 rounds
Range: Self
Rank 1
War Form - Take on a potent War Form. This form requires 2 AP of Upkeep.
Upon taking this talent the War Form should be chosen, based on the chosen animal.
The Warform gains the Natural Attacks Talent in this form and counts as having the first rank of the Talent for the purposes of taking further Natural Attack talents. It also gains half the chosen animal's armour bonus.
Warforms are mostly humanoid, allowing them to use weapons and armour as normal.
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Rank 2
Easy Shifting - Reduce the AP penalty for upkeep by 1.
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Rank 3
Primal Enhancement - Gain an additional Animal Companion Ability that your animal form would qualify for.
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Rank 4
Warcaster - While in Warform the caster can cast spells and use abilities they normally wouldn't be able due to Cooldown. The Talent still suffers from the usual Cooldown Period where it can't be used.
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-- Or --
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Primal Enhancement - Gain an additional Animal Companion Ability that your animal form would qualify for.
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Rank 5
-- Or --
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Primal Enhancement - Gain an additional Animal Companion Ability that your animal form would qualify for.
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Rank 6
-- Or --
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Evolved Enhancement - Gain two additional Animal Companion Ability that your animal form would qualify for.
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