Santeksuek
Table of Contents
Level 1 - Neophyte Level 4 - Adventurer Level 7 - Veteran Level 10 - Hero Level 13 - Guild leader Level 16 - \violet |
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Santeksuek - Nokken Level 1 ---------------------------- WS: 40 | BS: 20 | PP: 30 | AG: 50 |INT: 35 | WIL: 35 | FEL: 50 Hit Points: 8 Armour: 5 Action Points: 5 Encounter: Unique Speed: Quick Step (5m - 1AP) Dash (15m - 2AP) Run (25m - 3AP) ---------------------------- Attacks ---------------------------- Unarmed - 1d10+3 damage - 4 AP - 40%. Icepatch - 5 AP - Agility Test or Fall Prone - 2AP to Maintain. ---------------------------- Abilities ---------------------------- Perception: 35% Diplomacy: 50% ---------------------------- Defence ---------------------------- Dodge: 50% Parry: 40% ---------------------------- Equipment ---------------------------- 200sp ---------------------------- Talents ---------------------------- Unarmed Strike (Base, Breaker of Bone) Unarmored Defence (Base) Icepatch (Base) Perception (Base) Diplomacy (Base) Appearance Magic (Base, Stage, Gender) |
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Santeksuek - Nokken Level 4 ---------------------------- WS: 40 | BS: 20 | PP: 30 | AG: 50 |INT: 35 | WIL: 50 | FEL: 50 Hit Points: 20 Armour: 5 Action Points: 5 Encounter: Unique Speed: Quick Step (5m - 1AP) Dash (15m - 2AP) Run (25m - 3AP) ---------------------------- Attacks ---------------------------- Unarmed - 1d10+3 damage - 4 AP - 40%. Icepatch - 5 AP - Agility Test or Fall Prone - 2AP to Maintain. Frostball - 4AP - 1d10+3 - 15m - 35% to hit - No Cooldown ---------------------------- Abilities ---------------------------- Perception: 35% Diplomacy: 50% Stealth: 60% Disarm Devices: 50% Read Aura: 2AP - 2AP to maintain ---------------------------- Defence ---------------------------- Dodge: 50% Parry: 40% ---------------------------- Equipment ---------------------------- 290sp ---------------------------- Talents ---------------------------- Unarmed Strike (Base, Breaker of Bone) Unarmored Defence (Base, Magic Tattoos, Stealth) Icepatch (Base) Frostball (Base) Perception (Base) Diplomacy (Base) Stealth (Base) Disarm Devices (Base) Read Aura (Base) Appearance Magic (Base, Stage, Gender) |
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Santeksuek - Nokken Level 7 ---------------------------- WS: 45 | BS: 20 | PP: 30 | AG: 50 |INT: 35 | WIL: 50 | FEL: 50 Hit Points: 32 Armour: 5 Action Points: 6 Encounter: Unique Speed: Quick Step (5m - 1AP) Dash (15m - 2AP) Run (25m - 3AP) ---------------------------- Attacks ---------------------------- Unarmed - 1d10+4 damage - 4 AP - 50%. Icepatch - 5 AP - Agility Test or Fall Prone - 2AP to Maintain. Frostball - 4AP - 1d10+3 - 25m - 35% to hit - No Cooldown ---------------------------- Abilities ---------------------------- Perception: 35% Diplomacy: 50% Stealth: 60% Intimidation: 50% Deception: 50% Disarm Devices: 50% Read Aura: 2AP - 2AP to maintain ---------------------------- Defence ---------------------------- Dodge: 60% Parry: 45% ---------------------------- Equipment ---------------------------- 380sp Unarmed Strike Tattoo - Basic Magic Weapon ---------------------------- Talents ---------------------------- Unarmed Strike (Base, Breaker of Bone, Enchanted Strikes) Unarmored Defence (Base, Magic Tattoos, Stealth, Enhanced Dodge) Icepatch (Base) Frostball (Base, Cold Reach) Perception (Base) Diplomacy (Base) Stealth (Base) Disarm Devices (Base) Intimidation (Base) Deception (Base) Read Aura (Base) Appearance Magic (Base, Stage, Gender, Species) |
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Santeksuek - Nokken Level 10 ---------------------------- WS: 65 | BS: 20 | PP: 30 | AG: 70 |INT: 35 | WIL: 50 | FEL: 55 Hit Points: 74 Armour: 5 Action Points: 10 Encounter: Unique - Lieutenant Speed: Quick Step (7m - 1AP) Dash (21m - 2AP) Run (35m - 3AP) ---------------------------- Attacks ---------------------------- Unarmed - 1d10+5 damage - 3 AP - 70%. Icepatch - 5 AP - Agility Test or Fall Prone - 2AP to Maintain. Frostball - 3AP - 1d10+3 - 25m - 40% to hit - No Cooldown ---------------------------- Abilities ---------------------------- Perception: 35% Diplomacy: 60% Stealth: 80% Intimidation: 60% Deception: 60% Disarm Devices: 70% Read Aura: 2AP - 2AP to maintain ---------------------------- Defence ---------------------------- Dodge: 80% - 1AP Parry: 65% ---------------------------- Equipment ---------------------------- 570sp Unarmed Strike Tattoo - Basic Magic Weapon Eternal Fragrance Tattoo ---------------------------- Talents ---------------------------- Unarmed Strike (Base, Breaker of Bone, Enchanted Strikes, Flurry Of Blows) Unarmored Defence (Base, Magic Tattoos, Stealth, Enhanced Dodge) Icepatch (Base, Increased Size, Further Cold) Frostball (Base, Cold Reach, Accurate, Rapid Chill) Perception (Base) Diplomacy (Base, Schooled Reaction) Stealth (Base) Disarm Devices (Base) Intimidation (Base, Cruel Eyes) Deception (Base, Honest Eyes) Read Aura (Base) Appearance Magic (Base, Stage, Gender, Species, Animal Form) |
Flowing Water Combat
Unarmed Strike Tattoo - Basic Magic Weapon Dodge - 1AP |
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Santeksuek - Nokken Level 13 ---------------------------- WS: 65 | BS: 20 | PP: 30 | AG: 70 |INT: 35 | WIL: 50 | FEL: 60 Hit Points: 98 Armour: 5 Action Points: 11 Encounter: Unique - Lieutenant Speed: Quick Step (7m - 1AP) Dash (21m - 2AP) Run (35m - 3AP) ---------------------------- Attacks ---------------------------- Unarmed - 1d10+5 damage - 3 AP - 70%. Icepatch - 5 AP - Agility Test or Fall Prone - 2AP to Maintain. Frostball - 3AP - 1d10+6 - 25m - 40% to hit - No Cooldown ---------------------------- Abilities ---------------------------- Perception: 35% Diplomacy: 65% Stealth: 80% Intimidation: 65% Deception: 65% Disarm Devices: 75% Read Aura: 2AP - 2AP to maintain Cure: Heal 1d10+6 - 4AP - Touch ---------------------------- Defence ---------------------------- Dodge: 80% - 1AP Parry: 65% ---------------------------- Equipment ---------------------------- 700sp Unarmed Strike Tattoo - Basic Magic Weapon Eternal Fragrance Tattoo ---------------------------- Talents ---------------------------- Unarmed Strike (Base, Breaker of Bone, Enchanted Strikes, Flurry Of Blows) Unarmored Defence (Base, Magic Tattoos, Stealth, Enhanced Dodge) Icepatch (Base, Increased Size, Further Cold, Easy Maintence) Frostball (Base, Cold Reach, Accurate, Rapid Chill, Violent Cold) Cure (Base) Perception (Base) Diplomacy (Base, Schooled Reaction) Stealth (Base) Disarm Devices (Base, Backplate) Intimidation (Base, Cruel Eyes) Deception (Base, Honest Eyes) Read Aura (Base, Sense Life, Know Non-Life) Appearance Magic (Base, Stage, Gender, Species, Animal Form) |
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Santeksuek - Nokken Level 16 ---------------------------- WS: 70 | BS: 40 | PP: 50 | AG: 70 |INT: 55 | WIL: 70 | FEL: 80 Hit Points: 160 Armour: 5 Action Points: 12 or Double Party AP Encounter: Unique - Boss Speed: Quick Step (7m - 1AP) Dash (21m - 2AP) Run (35m - 3AP) ---------------------------- Attacks ---------------------------- Unarmed - 1d10+5 damage - 3 AP - 75%. Icepatch - 5 AP - Agility Test or Fall Prone - 2AP to Maintain. Frostball - 3AP - 1d10+6 - 25m - 60% to hit - No Cooldown ---------------------------- Abilities ---------------------------- Perception: 55% Diplomacy: 85% Stealth: 80% Intimidation: 85% Deception: 90% Disarm Devices: 75% Read Aura: 2AP - 2AP to maintain Cure: Heal 1d10+8 - 4AP - Touch Revive: Restore the dead to 1HP. ---------------------------- Defence ---------------------------- Dodge: 80% - 1AP Parry: 65% ---------------------------- Equipment ---------------------------- 1100sp Unarmed Strike Tattoo - Basic Magic Weapon Eternal Fragrance Tattoo ---------------------------- Talents ---------------------------- Unarmed Strike (Base, Breaker of Bone, Enchanted Strikes, Flurry Of Blows, Move Like a Butterfly, Stunning Blow) Unarmored Defence (Base, Magic Tattoos, Stealth, Enhanced Dodge) Icepatch (Base, Increased Size, Further Cold, Easy Maintence) Frostball (Base, Cold Reach, Accurate, Rapid Chill, Violent Cold) Cure (Base) Revive (Base) Perception (Base) Diplomacy (Base, Schooled Reaction) Stealth (Base) Disarm Devices (Base, Backplate) Intimidation (Base, Cruel Eyes) Deception (Base, Honest Eyes, Silver Tongue, Incite Paranoia, Magically Honest) Read Aura (Base, Sense Life, Know Non-Life) Appearance Magic (Base, Stage, Gender, Species, Animal Form, Perfect Mimic) |
Flowing Water Combat
Unarmed Strike Tattoo - Basic Magic Weapon Dodge - 1AP |