Levelling Up
With enough experience, a character will grow strong. One could say that they...level up.
There are two ways to level up. The first, and simplest, is GM Fiat - at appropriate points in the story, the GM will announce that you've levelled up.
The second is by experience. As a slightly simpler system, enemies don't have experience as something you can collect, but instead, it will be the number of challenges - both combative and social - that will determine your level. In the experience chart below the number of encounters per level is listed. Difficult fights or scenes could be two scenes, and boss fights or major social encounters are typically worth three. On the other hand, very easy encounters probably shouldn't be counted - if your level 18 heroes are trying to bully the starting Goblin tribe all the way to level 20 then they should just feel bad.
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Level 1
Character Creation |
Level 2
2 Combat Talents, 1 Social Talent Level up: 6 Encounters. |
Level 3
1 Combat Talent, 2 Social talents Level Up: 8 Encounters |
Level 4
+1 Action Point, 2 Combat Talents, 1 Social Talent, Archetype Ability Level up: 9 Encounters. |
Level 5
Level 4 talents unlocked, 1 Combat Talent, 2 Social talents Level up: 10 Encounters |
Level 6
2 Combat Talents, 1 Social Talent Level Up: 11 Encounters. |
Level 7
1 Combat Talent, 2 Social talents Level Up: 12 Encounters |
Level 8
+1 Action Points, 2 Combat Talents, 1 Social Talent, Archetype Ability Level Up: 13 Encounters |
Level 9
1 Combat Talent, 2 Social talents Level Up: 14 Encounters |
Level 10
Level 5 talents unlocked, 2 Combat Talents, 1 Social Talent Level Up: 15 Encounters |
Level 11
1 Combat Talent, 1 Social Talent Level up: 16 encounters |
Level 12
+1 Action Points, 1 Combat Talent, 1 Social Talent, Archetype Ability Level Up: 17 Encounters |
Level 13
1 Combat Talent, 1 Social Talent Level Up: 18 Encounters |
Level 14
1 Combat Talent, 1 Social Talent Level Up: 19 Encounters. |
Level 15
Level 6 talents unlocked, 1 Combat Talent, 1 Social Talent Level Up: 21 Encounters. |
Level 16
+1 Action Points, 1 Combat Talent, 1 Social Talent, Archetype Ability Level Up: 22 Encounters |
Level 17
1 Combat Talent, 1 Social Talent Level up: 23 Encounters |
Level 18
1 Combat Talent, 1 Social Talent Level Up: 25 Encounters |
Level 19
1 Combat Talent, 1 Social Talent Level Up: 26 Encounters |
Level 20
+1 Action Points, 2 Combat Talents, 2 Social Talents, Archetype Ability |
Hit Points
Each level you also gain your Physical Prowess Modifier in additional Hit Points and an additional 3 Luck Points.