The base talents for Social talents and most of the equipment section. Next is fleshing out the talents so all 6 ranks are available, races and archetypes.
Every Combat Talent has at least it's Rank 1 talent and general theme completed. Each one is laid out, ready for the other 5 ranks to be completed. It's been a slog, but it being done is very relaxing.
So, rough few months. As I spent time doing other things, however, I realized that the initial system I built as a fan game would work for...well, anything. The core will work for any genre, any idea. All you need to do is swap out species, talents and gear - and you have a whole new genre to play. So...this should be the most generic, non-setting specific system. It's modular nature, built because of the way I like to tackle things one chunk at a time, should allow a lot of versatility.
First versions of advantages, drawbacks, leveling up, conditions and some of the species have been up. Redone some of the stuff on the character creation and playing the game sections too.
First draft versions of the rules and character creation are done. Next up, everything else, starting with Advantages and Disadvantages.
Hola, I am a Jon. Decided to build a roleplaying system because, hey, why not? Let's see how it takes me to get bored and wander off.
|
What is Genericum?Genericum is designed to be a modular, generic roleplaying system that will eventually be expanded to cover most genres and game styles. Archives
January 2024
Categories |